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V-Ray 2.0 for 3ds Max

Price (USD): $1,295.00

129500 points
2590 points

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V-Ray for 3ds Max

 

The Most Used Rendering Engine in Arch Viz

V-Ray is the rendering engine of choice for architectural visualization artists. Based on a recent CGarchitect Architectural Visualization Industry survey, V-Ray is used by over 70% of the industry. If you're not using V-Ray, you should be!

V-Ray is the solution of choice for many 3D production houses due to its capability to deliver high quality photorealistic images in the shortest time.

Top companies like Spine3D, Neoscape, Pure, and Assembly Studios all use V-Ray to produce some the world's more recognized and high quality architectural visualizations and films.

 

Visual effects, Commercials and Animation.

V-Ray is widely used in VFX, commercials and animations.  It has been used for a wide range of productions ranging from car commercials and game cinematics to shots in blockbusters such as 2012 and Avatar.  Studios such as Digital Domain, Blur Studios, Mackevision and many more have made V-Ray a part of their CG pipeline.

 

What is Included with V-Ray 2.0?

In addition to receiving over 3.5 hours in FREE new feature video training from the CGschool when you purchase from our shop, V-Ray 2.0 is now bundled with V-Ray RT CPU and V-Ray RT GPU, an ActiveShade renderer in 3ds Max which can deliver up to 30 times faster rendering times and real time interaction with the virtual environment.

 

What's Included With V-Ray 2.0?

  V-Ray 2.0 Full Version
When do I Receive it? / Notes
V-Ray 2.0
You'll receive access V-Ray 2.0 
V-Ray RT (CPU Version)
You'll get access to the full version of V-Ray RT (CPU Version)
V-Ray RT (GPU Version)
You'll get access to the full version of V-Ray RT (GPU Version)

Exclusive Bonuses

New Feature Video Training
(Valued at $99)
You'll get  access to over 3.5 hours of exclusive new feature video training brought to you by the CGschool.
Bonus Reward Points
(1 per $ spent)
  With every purchase you earn 1 point per dollar spent. CGA Bonus Reward points which can be used like cash towards future purchases.
World Class Support   Based on all sales from 2010, the CGarchitect Visualization Shoppe, has scored a 93% average on customer service and support from our customers. This number is based on a feedback survey that our customers are asked to complete after an order.
Support for VRay.info

VRay.info is the leading online resource for V-Ray information, articles and news. Your purchase helps support our efforts.

 



New Features in V-Ray 2.0

Major Features

  • V-Ray RT and V-Ray RT GPU interactive renderers are included as part of the V-Ray installation.
  • VRayCarPaintMtl material with accurate flakes simulation.
  • VRayDistanceTex texture that measures distances to arbitrary mesh objects.
  • VRayLightSelect render element to extract the contribution of individual lights.
  • VRayDRBucket render element to show which machine rendered a given bucket in DR mode.
  • VRayLensEffects render effect for producing glow and glare with support for obstacle images and diffraction.
  • VRayExposureControl plugin for proper exposure of regular viewport and camera views.
  • VRayStereoRig controller for easy stereoscopic setup.
  • Shade maps for faster rendering of stereo images, DOF and motion blur through the VRayStereoscopic helper.
  • Dispersion in the VRayMtl material, utilizing the new support for wavelength-dependent ray tracing.
  • Support for bidirectional path tracing for accurate unbiased lighting solutions.
  • Directionality parameter for rectangle V-Ray lights to turn them into (textured) spot lights.
  • Dynamic loading of tiled OpenEXR textures through the VRayHDRI texture.
  • Command-line tool for mass conversion of textures to tiled OpenEXR files.
  • V-Ray specific light lister.
  • Integration of the various V-Ray components in the 3ds Max "Create" menu.
  • Tools for calculating and rendering accurate camera distortion through .lens files.


Enhanced features

  • Faster rendering of VRayProxy objects.
  • Support for proper motion blur of Thinking Particles.
  • Proper blending of gizmos for VRayEnvironmentFog.
  • Improved raytracing precision in certain cases.
  • Render history for the V-Ray VFB.
  • Load and compare images directly in the V-Ray frame buffer.
  • Support for rendering of VRayProxy objects as point clouds.
  • Better representation of V-Ray lights in the new hardware viewport for 3ds Max 2010 and later.
  • Retrace threshold for the light cache


...and many other small fixes and improvements

 

SIGGRAPH 2010 - Chaos Group End User Event V-Ray 2.0 Demo from CGarchitect on Vimeo.